Some context:
Last couple of days I’ve been getting back into Pixel Worlds. After a long time of inactivity a lot of changes have happened in the game. Some of these are for the worst. So far I’ve felt two issues in the game most - not much new interactable content in the game, and a huge rise in P2P worlds and scams.
If my understanding of P2P is correct, it’s when people are handing their bets to ‘the house’, then they attempt a challenge. At the end the winner gets both bets and ‘the house’ earns a little tax for hosting.
However, often this ends in ‘the house’ taking both bets and not giving them to the winner for whatever reason - either just being greedy or coming up with fake excuses to not give the prize up and keep it for themselves. I see countless public messages being sent out about getting scammed at one of these so called P2P worlds. And it’s quite sad seeing people depressing over it.
So I am here to create a suggestion that, both, fixes the issue of P2P (Or at least decreases it), as well as adds some new easy-to-implement content (As it is quite similar to previously implemented features) into the game.
Introducing… The Elven Tower!
The main concept is just a redesign of one of the most beloved features in the game - The Black Tower on Halloween, except, it puts a good use to the Elven Blocks already inside the game and gives an opportunity for new block designs and traps.
‘How does this decrease the amount of P2P games in Pixel Worlds?’, I hear you ask.
This feature would work similar to the Card Battles. You have a ‘Challenge’ button when clicking on a player. This will open up a menu that allows you to customise the challenge. In here, you choose the bet and mode for the Elven Tower.
After accepting the challenge, it generates modules depending on the mode you selected. First to race to the top and touch the finish line, gets the coins!
- Basic Mode: 10 easy modules.
- Regular Mode: 10 easy modules + 5 medium modules.
- Advanced Mode: 5 easy modules + 10 medium modules + 5 advanced modules.
These modules are created by the developers, and hey, they could even host a contest on creating the modules! Just by having about 30 of each type of modules, you already have enough diversity for endless fun! And most importantly - decrease the amount of P2P scams in the game, as people will be using a built-in FEATURE that works automatically and doesn’t risk getting scammed.
This, or any type of other ‘player vs player byte-betting game’ could decrease the amount of scams happening in the game by a ton. P2P is something that players clearly are interested in - so instead of making them illegal or fighting against them, go with the flow and create a feature out of it!