So, I’ve thought about an idea for a world setting, which makes the world “safe” for others to play in.
You would wrench a WL and there would be a setting for “Protected Mode”.
Here’s what Protected Mode changes. When you’re in a world with Protected Mode on:
- Only people in your friend list can see your messages in public (not clan) chat.
- No global messages or radio messages will appear.
- You cannot drop items.
- Trading is disabled.
- Locked users cannot enter the world.
Locking is an action done by a Moderator or Admin. If a person has shown that they “can’t behave” by scamming or breaking the game rules, a mod+ can also lock their account in addition to a ban, depending on the severity. Having a locked account will prevent the user from entering any Protected World. Locks are 30 days and then permanent.
Basically, protecting would be used in worlds such as parkour worlds or game worlds to create a scam-free enviroment. That way, known scammers would be filtered out, and the lack of dropping/trading/chat features will prevent most types of scams from being performed. With the lack of global/radio messages, you won’t see messages like “trading pw wls for gt wls ngf” in chat.