No need to skip the animation, just show the player the ui and play the animation when the chest is opened.
If you meant that the player would have to wait for the animation to finish for the ui to show, then it’s a bad idea, even with the skip feature, I don’t want to press twice when opening a chest.
If you meant that the animation would play and the ui will appear at the same time, then it’s a nice idea.
I’m pretty sure it’s not just 2 months. You may think they’ve done it within 2 months, but I’m also guessing they’re already making progress before they even discuss about it to the community.