Proximity Sensor Bug | Sensor stays Off while it should be On

This has already been reported months ago in this forums topic by Tallman, but as it still isn’t fixed me and Tallman are making this mroe detailed topic.

The bug causes Proximity Sensors to stay off, even if you are inside of it’s area.
The bug disappears/the Sensor turns on, when somebody else enters it’s area.

To trigger the bug, quickly leave and enter the area of the Proximity Sensor again. This also happens while e.g. playing minigames at WIREDGAMES, FREETOPLAY or CLAVER (worlds where I saw it happening).

Why should it be fixed?

  1. It’s a bug duh
  2. It ruins the experience of playing and making wired minigames.

Here is a video of Tallman and me triggering the bug, aswekk as showing that bringing PVP areas into the mix makes things even funkier:

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Added to bug list. Any idea if this happens with pressure pads, too?

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Just tested it and yes it happens with pressure pads too. I find it even easier to have it happen (with the right setup).
Simply equip Bunnynator Shoes (or anything with the same effect, probably works without too), place a block above the Pressure Pad an jump into it for a few seconds. It doesn’t always happen with this setup, but it does pretty often.

Here are 2 screenshots:


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