My friend and i have been discussing alot about some of the pw features and updates, and thought that some of the seasonal events could do with some re-tweaks, due to some of them feeling a little too bland and feels more like an update filler. So we decided to make some update suggestions that could make these seasonal events more exciting!
1.) Valentine’s day event :
Since valentine’s day is a more social type of event in real life, maybe we can have something that involves that. We’re thinking something like a valentine’s partner, where a player gets to choose another player to be their partner. When partners are in the same world, they both get a buff. This buff will give them some great bonuses when doing certain activities, such as :
-More gems when breaking blocks,
-Faster fish strike and easier control in fishing,
-Better loot in secretbase, etc.
This could potentially make valentine’s day an event that will help players prepare for the other seasonal events that comes later in the year.
Or alternatively, we can have a valentine’s dungeon where players need to solve wiring puzzles withing a set amount of time.
2.) Easter event :
We thought it would be cool if we could have a proper egg hunt. With the addition of the darkness orb, maybe we can have a proper egg hunting world/dungeon where players need to find various different eggs in the dark within a limited amount of time. Inside the dungeon, we can get certain power ups such as time bonus to increase the timer and extra life if you die to traps.
These eggs can then be used as crafting materials to craft special easter items.
The special crafting items will also change every year just like blacktower.
3.) Xmas event :
For christmas we thought we could have an evil santa maze! It can be a coop or solo dungeon that requires the player(s) to go through a dark maze while trying to find crafting ingredients to craft special christmas items! Players will also need to avoid monster attacks, similar to nether.
But there’s a twist!
These monsters are actually INVINCIBLE unlike nether monsters, so we need to multitask by finding the ingredients and also the exit, while dodging all of the monsters! We can also make these monsters unable to see players through blocks and can lose track of the players if they go far enough from the monster!
Since we had quite a few of these dungeon type suggestions, we were thinking of changing things up a little bit. Instead of using gems, players will need to log in everyday to get free tickets or maybe have daily quests for players to finish and get tickets in order to play the dungeon!
The reason is so that the dungeons will be much more skill based and noob friendly, and that players will all have even playing grounds.
We hope you enjoy our update suggestions! Of course these updates comes with alot of flaws, so there’s a lot of balancing that needs a bit more thought, but this is just the gist of it.
Please let us know how you think about this update suggestions, because we would LOVE to hear your feedback!
Credits goes to : NotTada & Sweetheart